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Ericsson: ‘Cloud gaming represents the full potential of 5G’

December 2, 2020

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The November Ericsson Mobility Report included a dedicated mobile gaming section, where it explored the new business opportunities emerging in this space as a result of 5G and cloud computing.

By running a game on a nearby server and streaming it to the player, cloud gaming frees the player from the confines of relying on a computer or console with powerful graphics and hardware to play a game. But, in order to achieve the best cloud gameplay experience, low latency and high-speed connectivity are required. Fortunately, 5G is expected to deliver those things for cloud gaming, as well as be able to handle the high data demands expected from gaming platform subscribers.

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