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Edge Computing and Network Slicing Will Make 5G Gamer-Friendly

October 16, 2019

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Mobile gaming has generally been seen as a poor cousin to gaming on consoles and PCs. Small screens, limited input options, and potential unreliability of mobile connections has meant that mobile gaming’s main successes have been freemium match-three puzzles and simple tower defence games. It may currently be the biggest segment of the gaming industry in terms of revenue, but it’s a crowded market that some developers have described as broken.

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